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If a game offers lot of different combo-moves, I usually tend to go with what works best.
So for me atleast there's really no need for all the possible combo-moves in bayonetta. I seem to be doing just fine with smashing triangle and occasionally circle then dodging. More weapons add nice variety to combat though.

Bayonetta is also visually stunning game, but the storyline plain sucks which kinda got me bored before I finished the game.

So far I think Batman: AA has had the best combat-system I've ever seen in a game. It's simple and fluid.