IMO too big claims, although I am sure if one multi-platform developer can come close it would probably be Crytek. But I think a couple of years into the future and they will be able to achieve much more on the platform, this will be their first PS3 product!
Looking better than on the XBox 360 or even PC, I could easily believe such claims if they put their mind to it. But hitting the ceiling of the PS3's abilities sounds far too outrageous to me.
Does that mean they will make optimal use of Blu-Ray streaming with higher quality textures and such? Does this mean they hand optimised all their code for eight different 3.2 Ghz processors while enhancing the RSX's potential as much as possible like it is designed for? What about future OS optimisations, potentially allowing developers to tap into even more PS3 resources in the future?
Seems more likely they will have to resort to multi-platform sacrifices. For example you normally can't have one version of your game running with many more onscreen enemies than on a much weaker platform (like on the 360).







