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Porcupine_I said:

its the voice! it's uncanny!

 

well, actually i remembered it when avatar was mentioned, and i refer you to the part where he explains how the navi have these cute animal features to appeal to the audience. i agree it has nothing to do with the Uncanny Valley, but with how to avoid it.

Ah, now I see what you/him are talking about.

Yeah, there's definitely stylization going on (and definitely stylization that helps the audience connect), but what makes the Na'vi different from other CGI creations such as those from Pixar films, is that they are based in the real world (albeit one in the future). They must abide by the same rules of physics and movement that we abide by, so there's the looming possibility that even with the stylization, the Uncanny Valley could happen with the slightest mistake. Even though the Na'vi are blue and ten feet tall and have animalistic features, they're still distinctly human (since they're based off the human anatomy). I was just saying how it was an impressive feat for WETA (these guys are geniuses by the way) to create a people that are distinctly human and yet all CGI... yet still look extremely believable.

Like I said, I've been looking for the slightest hints of the Uncanny Valley, and never found an example that took me out of the movie going experience (although there are a couple of parts that don't seem just right). There's been plenty of examples in previous movies where you make a mental note of "Oh, there's CGI". It's only a small portion, but for that second you're taken out of the total immersion of that movie experience. For Avatar to achieve what it did with today's technology (even with the stylization) is very impressive.