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theprof00 said:

did you read that link I put up earlier? Most promotion is paid for through game sales. Bayonetta sold 13k this week. That's about 50k$ worth of advertising they can use without cutting into profit.

Plus, making a game on the wii isn't cheaper by much. You still have to hire the same people to do artwork, sound, etc, and it's really only the developing that is easier. All the assets cost the same.

while I understand your point, you are seriously misinformed on the cost for assets in SD and in HD. There are numerous discussions on the topic to show that.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.