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theprof00 said:

Plus, making a game on the wii isn't cheaper by much. You still have to hire the same people to do artwork, sound, etc, and it's really only the developing that is easier. All the assets cost the same.

No, assets for SD res are definitely cheaper too.  Art's actually the biggest cost increase this gen, and why we see so much outsourcing for modeling and texture work.

We've had a few reports that lay out total R&D costs for consoles though...

IBIS Capital

  • 360/PS3: $15-30 million
  • Wii: $5-7 million
  • PS2/GC/XB: $3-5 million

M2 Research

  • 360/PS3: $18-28 million
  • PS2/GC/XB: $3-5 million