younghavok said:
i get what your saying but Madworld was promoted (I know everyone says that) pretty poorly and was an increidbly niche title while Bayonetta had spots running everywhere. Despite what the title is selling at now the developers and Sega earn a set rate I believe. Its the stores that decide what price to sell the titles at. If VG is to be believe sales wise then the game did pretty good and is still moving along. Will probably hit 500k or 550k. Not bad by any means for a title that surely did not cost that much to make. But the argument is pointless anyway, the developers think what they want and do what they are told. I'm really not missing platinum games on the Wii personally. |
did you read that link I put up earlier? Most promotion is paid for through game sales. Bayonetta sold 13k this week. That's about 50k$ worth of advertising they can use without cutting into profit.
Plus, making a game on the wii isn't cheaper by much. You still have to hire the same people to do artwork, sound, etc, and it's really only the developing that is easier. All the assets cost the same.









