theprof00 said:
Well, the difference on the store shelves is 1 year vs 3 months, and the price difference is 10$ vs 40$. At three months into Madworld's life, it was already hovering around 30$. By January next year, Bayonetta will most likely have 2M total sales. So basically, double. After that, it will probably settle into 2.5X or 3X lifetime... which is normal when you look at the sales data for other titles of the same genre. 1.5M, usually. |
i get what your saying but Madworld was promoted (I know everyone says that) pretty poorly and was an increidbly niche title while Bayonetta had spots running everywhere. Despite what the title is selling at now the developers and Sega earn a set rate I believe. Its the stores that decide what price to sell the titles at. If VG is to be believe sales wise then the game did pretty good and is still moving along. Will probably hit 500k or 550k. Not bad by any means for a title that surely did not cost that much to make. But the argument is pointless anyway, the developers think what they want and do what they are told. I'm really not missing platinum games on the Wii personally.







