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My main concern is what switching architectures might mean for backwards compatibility. I'm pretty sure that Nintendo will want their next console to run Wii software without any problems.

There are several different kinds of solution to that problem. The question is: Does the cost of solving it for an X86-based Wii 2 outweigh the benefits of switching to X86?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.