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Monster Hunter relies most on patience and will, rather than skill. That's not one of the casual player's traits. I'm not calling anyone a retard here, neither saying that there's no way casuals can get into MH (Japan has proven that they actually can)

It's just that the series's greatest pro by far is the sense of achievement after slaying a hard beast and using its parts to get stronger. Neither are provided by the demo you all got to play. If you think the Jaggi and the Quropeco are the worst things this game has to throw at you, you are in for a series of nasty surprises.