SaviorX said:
I don't think 'casual' gamers mind if a game is hard, but the difficulty should ramp up AFTER they already have a good hold of things. If the 'price of entry' is too steep, they won't bother going in. |
The thing is that while actually figuring out how to beat a monster takes a learning curve, just running around with the weapon is relatively easy. Many so-called casual gamers never even get far in games, but still have fun with them.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








