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Lets compare a few current-gen IPs against eachother:

Title 1st Game 2nd Game 2nd game lead (in %)
Mass Effect 1,306,000 1,622,000 24% (9 weeks)
Uncharted 1,373,000 3,078,000 124% (23 weeks)
Resistance 2,648,000 1,829,000 -31% (70 weeks)
No More Heroes 141,000 82,000 -42% (8 weeks, US only)
Assassin's Creed 3,561,000 3,530,000 -1% (19 weeks, X360)
Gears of War 4,965,000 5,633,000 13% (73 weeks)

I'd say that the success of sequels has been incredibly varied. UC2 is the only sequel (AFAIK) to really get massive boosts from its debut launch. I am sure my list is suspect - as I am probably forgetting a few titles. However, in general, you can see that there is no definable metric to gauge ME2 against.

Unlike every other game on the chart, though, Mass Effect 2 is the only one (AFAIK) that launched in a different season than the original. Uncharted, Resistance, NMH, AC and GoW all debuted at similar apples-to-apples launch periods, whereas ME2 was launched in January coming off of Christmas boosts vs. ME1 which debuted in early November. That would play a big part.

Throw in the fact that ME2 also had a day-and-date PC launch, and I would think that some sales may have went to the PC vs. the 360. I don't have ME2 vs. ME1 PC numbers onhand, but I would venture to say that ME2 was a bit more successful.

Ultimately, ME2 is a great game, and its sales will persist for a long time, I think. Is it slowing down? Yes. Should it sell better? Absolutely, yes. But I think that overall, BioWare should be happy with what its doing.



Back from the dead, I'm afraid.