Akvod said:
Kasz216 said:
vaio said:
Kasz216 said:
vaio said:
Kasz216 said: The used market actually helps new sales. A lot of people buy games knowing they can sell them back a week after release and get back about half their money.
If it wasn't for the used market... these people wouldn't buy new.
It also takes away a lot of risk from people buying a new game, knowing you can get some money back and it has value.
Used sales help the market.
Piracy appears to be a nuetral factor. So used sales are better then piracy. |
So if someone downlods a game and likes it and then decides to buy it, that doesnt help the market?
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It does help the market, however generally in research that trend tends to be about even with the people who would of bought it, but don't because it's free. They basically seem to cancel each other out. |
yeah the research seem to point that way.
Then i wonder how the rate between people selling used games to buy new ones and people only buying used looks like that could possibly cancel out each other too.
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I would think it wouldn't if only because it doesn't in other fields like books and CDs. |
Helping the market should be irrelevant. This is about property rights, ownership, and consent. |
I don't know. If they're functionally the same in outcome i wonder if that is the case. For example if it's illegal to make a right turn one day, then legal the next... is the action really any worse the first day then it is the second? Is it immoral to run a red light when the roads are clear? Morality and legality aren't one in the same.