OriGin said:
No way is that made of polygons - that's definitely normal mapping. |
You have two things wrong.
1. Every 3D object in polygon-based graphics is made of polygons. That's what the name implies.
2. Normal mapping does not exclude polygons. It's merely one of the effects laid over polygons to give the textures more depth.
So my comment still stands, which is not hair made of polygons, but hair looking more like the older way of rendering hair, than the more recent ones.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs