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mai said:
RolStoppable said:

leo-j said:

yes, but saying "girls and kids didn't buy video games before wii" makes no sense, and my comment was meant to say "people who bought video games before playstation, were labeled as nerds, and social rejects" Which was true, games were always meant for kids until playstation, which again is true.

Wrong and wrong. That's what happens when gaming history is rewritten by the winners. The result of all those false revisions is that even industry people started to believe in them and therefore the only way the Wii success could be explained was the casual fallacy.

It's funny when I see people who claim that PlayStation did heavily attract a lot of adult gamers. What's is more funny is great majority of those who claim that are very young people, who were like what? 7-9 year old when they got their first PlayStation? I mean, of course there should be some adult gamers who were playing on PlayStation, you know, those who start playing on NES and got older.

Yeah... it's goes largely unsaid, but PlayStation's "growth" is attributable mostly to cannibalizing pre-established markets.  The "teen" demographic they supposedly created had grown up with a 2600 or Famicom or Genesis or some other system, and even their sizable European market was made up of mainly converts from the hugely fractured and diverse computer games market (Amiga, Commodore, Speccy, MSX, Amstrad, Atari, BBC micro, etc) plus the tiny but growing console market (Nintendo & Sega).  PlayStation didn't bring in that many legitimate "new" gamers, if anything even during it's prime years Nintendo was doing appreciably more of that (with kids and Pokemon).