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Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:

lol.  You realize that blog article you're linking to is from July 2006 right?  And it's only recalling the author's E3 2006 experience, meaning he was playing on at best beta software (Red Steel at that, bizarf!) and with test hardware?  And still, there's no source for your 180ms figure?

Try playing Guitar Hero on the wii - it's near impossible. I'm having a look for the source, but if you are so sure, make a video showing the low latency

Sorry, I'm not into casual shovelware.  I'm also not the one trying to prove latency issues here, put up or shut up.

Guitar hero shovelware?

Right, and there goes all your credibility. And so far I've shown it to be around 2.5ms, what do you have?

Actually you've repeatedly failed to cite any actual legitimate references.  Protip: pulling numbers from your ass isn't showing us.

And credibility?  I'm not the casual who plays GH.  lol.

Yeah because GH is a casual game like Sonic racing....Congrats, you clearly no **** all about everything to do with gaming.

Anyway you are digressing. Why would wii owners, people who do not care about graphics or AI, upgrade to another console? They do not care about hardware, so selling a next gen console with the promise of better hardware, as all are, is not going to be a selling point is it?

lol.  Yes, even that Sumo made Mario Kart clone is more hardcore than Guitar Hero.  And it's "know", not "no".  As in, you clearly know **** all about everything to do with english.

Anyway, you're stalling and diverting.  Once more, a legitimate source on this 180ms claim?  Put up or shut up, we're all waiting...

 

I did "put up", what about yourself? You claiming everyone who mentions the lag is lying? Not to mention STOP DIGRESSING.

Oh wow getting pedantic enough to pick grammatical errors out - always the sign of a compelling argument....

So please, explain why a hardcore gamer would choose to play on the wii as it has worse graphics, worse AI and so on. And then please tell me why someone who clearly doesn't give a crap about graphics or gameplay would play on the Wii. What are the improvements between Ocarina of Time and Twlight Princess? The pad. Now compare the difference between Killzone 1 & 2 - phenomenal difference.

1) I've never claimed anyone mentioning Wii lag is lying.  Please, you've posted enough bullshit in this thread, try to keep from shoveling it in my mouth.

2) You're still stalling and diverting.  We've never gotten a source for your fabricated 180ms figure.  Again, put up or shut up.

 

As for Twilight Princess, well it seems fairly obvious you've never touched the game.  Besides the basic interface differences (which only really come into play significantly for ranged weapons/aiming), TP's main world is over four as large, with a more refined and much deeper combat engine, has underwater combat/exploration, more sidequests, an entire secondary form, horseback combat, a much greater environment & dungeon diversity, completely new subweapons/items (magnetic boots, ball & chain, spinner, double hookshot, etc)... and that's all just gameplay and world design. The visual upgrade is basically equal to the bump from KZ1 to KZ2 frankly.

Can you lay out some of the fundamental design differences between KZ1 and KZ2?  I try not to play B-grade shooters, so I've never touched either...