stof said:
Regardless of how the Conduit fared in regards to the Pub and Dev expectations, a sequel to a game is in no means an indication that the first one was successful. If you have a new IP that doesn't break even, it would still make a lot more sense to use your existing technology, concept and story, features and established fanbase to try and produce a second game with cheaper costs and higher recognition than to start all over again with a second new IP. |
Hayes: "We actually regard The Conduit as a success. We shipped 300,000 units, sold through half of those and now it’s at the point where it’s selling consistently at a time when Wii sales are generally depressed in the marketplace. So what does that tell you? We still kind of don’t know."
Sounds OK to me.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."







