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^Well I completely disagree with you about the swordplay, I think it's fantastic. Very gamey, but extremely fun.

But moreso I don't think they were lazy at all, it's been in development for ages, I just think they focussed a lot of energy on things that don't add to the game at all, like cut scenes and a really annoying QTE sequence.

Honestly in spite of some of the bad design decisions I'm having a blast just moving from swordfight to swordfight.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.