| Demotruk said: The Conduit started bigger than RS2. The freaking Conduit. I have a feeling there's a large part of the audience that have just given up on Wii at this stage. |
U could be right I know i am not holding my breath for any serious effort from 3rd parties on the Wii.
But regarding Red Steel 2 there is another example of poor effort and poor programing.
There are 2 things that they focused on in this game and thats upping the graphics and imroving swordplay.
The swordplay is good not great and the focused to much on the visuals so the game is very much lacking.
It´s so obvious that this was made by a B-team its not funny and the only thing saving it is the ok Swordplay, if we had another swordplay game on the wii that was well executed this game would not even be considered good.
Before people start to complain about me here is the big flaws in this game:
Hit detection and collision detection is so poorly executed, at times you get collision detection when there is nothing to collide with and alot of the times you cant hit a bottle in front of you but if you turn your back to it and swing you hit it.
when there is bottles on the ground you do the spin move (which goes from side to side and not up and down) and you hit the bottle even if you aint hitting that low.
You swing on one side of the fence and items on the other side break and there is not collison detection from actually hitting the fence.
Bugs there are lots of bugs, coins just stop up in the air when you shoot the wents that are hight up and you cant get then they are just up there.
At some points when you walk between a railing and a fire all of a sudden you are on the other side of the railing even though its impossible to get through the railing at that point.
You aim at some spots you need to shoot to open them up and even thouigh you are dead on you still miss and other times you shoot way of target put it still counts as a hit.
I can go on and keep on making this list way longer but you get my point.
For me this game is a bad to ok game with poor execution the only thing that makes this game somewhat fun is the ok swordsplay.
The first Redsteel was a good game with alot of bugs but it was a good game at its foundation and this is not.
So all in all I am not suprised that this game isnt showing any good numbers and I really hope it bombs hard especially when you look at the poor programing they put into this game.
But then again it wouldnt suprise me if it has legs and sells anyway because even though its badly made (in my opinion they have been lazy throughout this game except for the graphics) it is still better executed then most 3rd party games on the Wii.
It really pisses me of that they think they can get away with this poor execution and lazy programming.
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