Mr Puggsly said:
That's because HD consoles tend to games of a higher caliber. The typical HD game is much higher quality than the typical Wii game. Its not hard to believe the average Wii game only need to sell 300K, because the average Wii game is low budget or shovelware. I'm sure games like Dead Space Extraction, CoD, Dead Rising, No More Heroes, Conduit, and Resident Evil need to sell more than 300K. |
Not by as much as you're thinking it would but yes, they do require a little higher sales.
Dead Rising, No More Heroes, the CoD's, The Conduit and the RE games made profit according to their publishers. I think DS: Extraction is the only one that's still working toward it.
Development time, staff volume and other factors are what determine production costs. Even the bigger Wii titles do not requie the same number of programmers, artists, etc...or the same volume of development time as the average HD title does.
For example, the Wii title with the largest development budget is Super Mario Galaxy which is believed to be $15-20 million but some reports believe that includes the marketing budget too. Yet the average HD game has a development budget of $10-15 million without marketing.
The rEVOLution is not being televised







