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MontanaHatchet said:
Okay, I think the whole "Miyamoto should fight in the Middle East" was one of the dumbest things I've read on the forums in a while. Call me pretentious, call me mean, but wow. And I don't believe that videogames are ignored by the general populace because many of them are violent. The majority of games, as proven time and time again, are E rated games (and the most popular, talked about games are E rated as well, especially this generation). And there have been huge controversies over violence, sex, and other issues in books, movies, and music. I mean, gee, I just saw A Clockwork Orange, and there must have been at least 5 fights and 20 vaginas in that film (or maybe the other way around).

What's really keeping videogames back is accessibility. Anyone can watch a movie, read a book, or listen to music (well, except for the illiterate, blind, and/or deaf). Videogames require people to know how controls and game mechanics work, and it's different for every videogame. That's what's holding people back, and that's the thing Nintendo is really working on (and should be focusing on).

The actual state of violence in games has nothing to do with the appearance of the state of violence in games, which is Miyamoto's point and something he's gone on about before. And yes, this is one of the biggst factors for non-gamers, according to Nintendo's assumedly representative studies on the subject.