Hmm... oh, there's several of these in my book, like...
-Any game that relies on movies to sell it. This would include every FF from 7 onward, MGS, etc.
-GTA series. That series is so buggy that I find it insulting that gamers would continue to buy this up.
-CoD:MW2. Okay, I'm not a fan of FPS games. But I have no problem with them selling a few million. But when it's yet another in a series of mostly the same game selling close to 20 million, that's just too many. Sure, I think Halo 3's high at over 10m, but it took longer to get there, and came out well before MW2. I don't think it's too high though, given what I've seen the series do before, coupled with no prior Halo game on the current gen. But MW2 really screams more of the same, following a copycat formula, and even had earlier games in the CoD series (including MW1) on the same platform. It's been milked to death.
-Music games w/ instruments. Hasn't the train left the station on these? Instead of trying to get good songs, they tried figuring out what other plastic container they could sell you for an insane price. I'm sorry, but a game exceeding the price of the system is a problem...
-dunno001
-On a quest for the truly perfect game; I don't think it exists...







