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Squilliam said:
hasanwhy said:

By the way, I have a question for those who state that the 360 can do as much as the PS3. Are you guys comparing the GPU's? Because those are about the same for both consoles. But the CPU's for both consoles are different. The Cell Processor can do at least 50 more GFLOPS than the 360's processor.

So what? All they use it for is nifty graphical work, which stuff which can be accomplished by a GPU. Also everyone ought to know the Xbox 360 GPU is more efficient so it can run these nifty cell-esque programs in the shaders whilst the texture units are busy. Oh and the GPUs aren't exactly equal, the RSX which is based off the G70 has really shown its age over the past few years, its hardly what I would call an efficiency monster anyway.

Nifty graphical work? How about also having an incredible amount of polygons and having a dynamic environment that is more kinetic than anything we've ever seen all because the Cell can process so many multiple things at one time. By the way, if the processor is powerful enough, you wouldn't need a good graphics card anyway. Because the processor could handle all that load on it. The 360 does have a slightly better GPU, and I'm still waiting for games to fully utilize its potential popup. Lets see what Alan Wake has to offer. Anyway, if the 360's GPU is powerful enough to be able to handle such incredible loads, which I'm sure it isn't but is pretty close, then where are the games that utilize its power? 



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