By using this site, you agree to our Privacy Policy and our Terms of Use. Close
milkyjoe said:
The ultimate thread killing point in this whole 'massive userbase should equal massive hit' argument is the PS2. It's the best selling console of all time, it's got one of the best gaming libraries of all time and it's sold more software than any other console. But it doesn't have any games with twenty million sales, and only five with more than ten million.

Meanwhile, five different Nintendo consoles have games with twenty million sales or more, four of them have several games with those kind of sales, with only the SNES having just the one game at that level, and yet none of those consoles beats the PS2 in userbase size. In fact the PS2 dwarfs several of those consoles.

What's that I hear you say now? The higher the userbase the more diversified the sales are? Doesn't that support the argument of the OP?

I don't know about that, milky.

Most of those 20 million sellers were bundled games.

Also, take into account that there was a ps2 slim, and that ps2s had a pretty high failure rate. From what the critics say, the ps2 had the kind of failure rate 360 had. So when you're talking about the ps2 userbase over ten years of sales, keep in mind that at least half of them don't work anymore. However, wii has like a 1-3% failure rate, which is substantially better. But, I will accept that there are probably a good amount of wiis in old folks homes and sitting on shelves as raffle prizes. :P

A high userbase does not equal diversity. It can sometimes lead to diversity, but it isn't automatic.