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ClaudeLv250 said: Nope.

Dragon Quest is about as "hardcore" as video games come, period.

 


As long as you can spend more time to increase the abilities of your character while not needing to increase personal skill, it won't be terribly "hardcore".

And since it'll come up, I define "hardcore" as games which challenge the player with tests of speed and reflex. Any game which is menu driven and has no urgency placed upon the player just doesn't classify in my book.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks