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Wow, you're actually being rather reasonable here. I'm impressed. First the adbot thing, now this... if I didn't know any better, I'd think you were trying to get on my good side. What happened to Kwaad the troll? You're pretty much supporting my statement... programming a good AI is a matter of good optimization. It isn't what should be taking the bulk of your processing time. heck, last gen LucasArts games ran dozens of (albiet simpler) AIs at the same time.