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Carl2291 said:
Demotruk said:
LOL @ Carl. You sarcastically post about it being shocking for the game to have sold a million, and then go on to make weak excuses for the PSP version. It being a late port is only a big deal if the potential audience bought the game first on DS, but obviously since so many more copies of LCS were sold, they didn't.

The DS audience didn't eat this game up, and neither did the hardcore PSP audience. The simple answer to this is that it didn't have the same appeal as the 3D GTA's.

I'm not making weak excuses for anything. I'm speaking facts though... If they are weak excuses. But hey, you can show me 10 late ports of games that have gone on to sell exceptionally well (or better than the original) please, then you can say it's a "weak" excuse. If not, i will ignore that as you just trying to defend the DS somehow.

And as for the red -

Does that mean we can conclude it sold bad for a GTA game then?

Ten... that's ridiculous. I can give you examples though in spite of the fact that's it's a rare situation for a game to be released on the console that has no audience for it first (which is what the situation is supposed to be here, if being a late port is any excuse). Tomb Raider was released first on the Sega Saturn with unremarkable sales, and then went on to be one of the Playstation's biggest hits as a late port. In Japan there's Tales of Vesperia between XBox 360 and PS3. If they had sold tonnes in the first place being a late port would have been an issue for these games, but since the audience was there and hadn't got the Saturn or 360 versions, they had no issue picking up a 'late port'.

 

And yes.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.