jarrod said:
Well, once you start comparing for budgets, you really can't do a 1:1 HD:Wii sales ratio at all. To return on investment, an HD game needs to sell somewhere between 2 to 3 times as much as a comparable Wii game. And that's just figuring development, not promotion (which on HD also tends to dwarf Wii in terms of budget and scale). |
I guess your right, but until we have a list of the budget's for every HD and Wii game, then this turn's into a flawed debate. The only reason I thought budget's may not matter as much concerning the HD consoles is that the same engine is alway's being reused in regards to multiplatform titles. Wii game's on the other hand may have to be built from scratch and then have the time and effort of putting it's motion control's capabilities to good use. The best example I could think would be Dead Space, it used the The Godfather engine. Dead Space: Extraction was built from scratch. In the end I don't really know, I'm just taking shot's in the dark.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.







