Doobie_wop said:
I'm guessing your referring to me, the reason I add both platforms is because the game isn't exactly developed twice, it's developed once on a lead platform and ported over. The cost of developing two titles and porting a game to a different platform are different. It's like if someone asked how many copies of Resident Evil 4 has sold, I'd answer 6.57 million copies across the Wii, Gamecube and PS2. |
Well, once you start comparing for budgets, you really can't do a 1:1 HD:Wii sales ratio at all. To return on investment, an HD game needs to sell somewhere between 2 to 3 times as much as a comparable Wii game. And that's just figuring development, not promotion (which on HD also tends to dwarf Wii in terms of budget and scale).







