| TomaTito said: This is how that DSiWare game worked:
Why make a new iteration 3DS with something you can do with the DSi? The screens have to be 3D also to add something new to the table. |
That's not the same thing. This is more of head tracking and 3D depth. There is nothing popping out at you as in real 3D stuff. This is where the 3DS will differ. It will give you full immersion in foreground as well as background, i.e. real 3D.







