r505Matt said:
No one saw my previous post =( at the bottom of page 2, but I want to ask you this then: What are the differences, in exact definitions, between JRPG and WRPG? Why do we have these sub-genres that aren't very clearly or easily understood by many, when we have other genres that are very intuitive. Why even have these counter-intuitive sub-genres? Edit: I mean "exact definitions" as in you mention there are differences, but what are they? |
Far as I can figure wRPG and jRPG are two distinctions that are separate from the disctinctions of battle system: Action RPG, Turn Based RPG, and Strategy RPG.
jRPGs are defined by a linear story with little to know choice within while wRPGs are all about choice and dialog decisions and making your own character. Sometimes a game lik Demon's Souls will take one aspect from wRPG like the character creation, but overall I would still call it a jRPG because of the lack of dialog choices and the story only having a couple of meaningful decisions.
Separating things by battle system is much simpler, but sadly that is not the norm. By the way, if how close a game is to FF defines it as a jRPG why are games like Kingdom Hearts which have a completely different action based battle system put under the jRPG mantle. Seems like someone would be just as dissapointed in a Kingdom Hearts as they would Valkyria Chronicles if they really wanted something like an FF.
...









