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r505Matt said:
lestatdark said:
ps3_jrpg_gamer said:
Japanese doesn 't necessery means action or strategy but japanese
it is not a GENRE
JRPGS and WRPGS have nothing to do with genres like Action to Shooters

Classifying games based solely on the country of origin is a bit ridiculous. Why isn't there separation for other genres then? JPlatformers from WPlatformers? JAction-Adventure from WAction-Adventure?

There are inherent differences between a JRPG and a WRPG, differences from story-telling, character development, battle system, story setting, etc, etc. That's what makes them different SUBgenres

 

No one saw my previous post =( at the bottom of page 2, but I want to ask you this then:

What are the differences, in exact definitions, between JRPG and WRPG? Why do we have these sub-genres that aren't very clearly or easily understood by many, when we have other genres that are very intuitive. Why even have these counter-intuitive sub-genres?

Edit: I mean "exact definitions" as in you mention there are differences, but what are they?

Far as I can figure wRPG and jRPG are two distinctions that are separate from the disctinctions of battle system: Action RPG, Turn Based RPG, and Strategy RPG.

jRPGs are defined by a linear story with little to know choice within while wRPGs are all about choice and dialog decisions and making your own character.  Sometimes a game lik Demon's Souls will take one aspect from wRPG like the character creation, but overall I would still call it a jRPG because of the lack of dialog choices and the story only having a couple of meaningful decisions. 

Separating things by battle system is much simpler, but sadly that is not the norm.  By the way, if how close a game is to FF defines it as a jRPG why are games like Kingdom Hearts which have a completely different action based battle system put under the jRPG mantle.  Seems like someone would be just as dissapointed in a Kingdom Hearts as they would Valkyria Chronicles if they really wanted something like an FF.



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