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d21lewis said:
^^^One quick comment before I walk out of the door: Games older than six months still sell. Check out this site: www.vgchartz.com for proof.

A person that won't buy a new $60 copy of Halo 4 probably wouldn't buy the used copy for $54.99, either. Waiting 6 months to buy a used game so that they could play online? Would anybody??

And cutting back on non-profitabile games? Nobody designs a game to loose money. Nobody makes a movie or album to loose money, either. It's unpredictable. Bottom line, if gamers don't buy new, to developers, they didn't buy at all. And for that hardcore gamer that trades at Gamestop? They're part of the problem!!


-and I'm gone. Catch you guys later.

Of course it's predictable. Let's take EA for example. They are a great example because they lose lots of money. They have a number of franchises that are guaranteed money makers (Madden and what not). And they have a number of franchises that are very risky (Mirror's Edge, Dead Space, Dante's Inferno). EA needs to stop oversaturating the market with risky games (games that you have no idea whether or not they are going to be successful) if they don't want to be losing freakin $1 billion dollars per year again.

I don't know how many times I have to say this. Average gamers are not going to pay $60 per game for every game they are interested in. Period. GameStop used sales, Ebay, Amazon Marketplace, Gamefly, Blockbuster, etc. are here to stay. And that's not going to change. Ever. I don't get why you think average gamers are going to magically become hardcore gamers all of a sudden if online play tokens were included with new games. They aren't going to care.

The gamers on this forum are so out of touch with the average gamer who owns a 360 or PS3. Gaming is not a major part of their life. They can actually live without online play for a moderately popular game. For something like Call of Duty, that's a different story.

Used game sales as they are, probably aren't even all that significant to begin with so I don't see whats the whole big deal people have with GameStop. Like you said, they are only like $5 cheaper at release. Used game sales are likely to be a lot more slanted towards old games. You know the dirt cheap used games they have in the GameStop bargain bin sections? Stuff like that. I can't imagine that $55 used games are going to sell a whole lot.

I don't know what it is about the gaming industry specifically that makes them think they are so special. You can buy used DVDs. You can buy used music CDs. Why should gaming be different?