Munkeh111 said:
1. They are actually quite good using bar or bal element if needed, and they do do haste first at least.... 3. I am undecided on this one, as some attacks are based on position and if you can't move, then surely it is unfair. On the other hand, I don't want it to turn into an action RPG |
1. They are good but I still think you should have the option to override the AI prior to a fight. A few times they've done the wrong thing or I thought to myself "Doing X would be better than Y". Not often, but enough times.
3. Basically even if they make it so you can't move a better evasion setup is needed. It's just a bit cheap when you have positional attacks if you can't take up a better strategic position. Combine with an AI system in 1 and you could have all party members spread out a bit better when not attacking/casting so a spell that hurts 1 character doesn't effect them all.