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bbsin said:
jarrod said:
the_lonely_gamer_123 said:
bbsin said:

What does the amount of studios owned have to do with anything? Any company can pay for publishing rights for certain games. You don't need a studio to publish a million seller.

No. In 2006, the only Nintendo-made GameCube game was Twilight Princess. So the GameCube was not supported by Nintendo in 2006, as Twilight Princess was also released for the Wii.

Nintendo also published Chibirobo (skip), Odama (Vivarium) and Baten Kaitos Origins (Monolith/tri-Crescendo) in 2006.  Which kind of proves his point, your can have a robust 1st party output still publishing external/contracted titles.

correct me if I'm wrong, but publishing titles for exclusivity wouldn't mean that the the publisher would have a robust 1st party output, it would mean that that they'd have a 2nd party output since the studios are not internal. The amount of titles published can have little to do with the amount of internal studios a publisher has since all you have to do is fund a project.

Unless those 2nd parties are selfpublishing (which isn't unheard of ex; The Pokemon Company), it's still 1st party output.  It's just not 1st party developed.