bbsin said:
jarrod said:
the_lonely_gamer_123 said:
bbsin said:
What does the amount of studios owned have to do with anything? Any company can pay for publishing rights for certain games. You don't need a studio to publish a million seller.
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No. In 2006, the only Nintendo-made GameCube game was Twilight Princess. So the GameCube was not supported by Nintendo in 2006, as Twilight Princess was also released for the Wii.
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Nintendo also published Chibirobo (skip), Odama (Vivarium) and Baten Kaitos Origins (Monolith/tri-Crescendo) in 2006. Which kind of proves his point, your can have a robust 1st party output still publishing external/contracted titles.
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correct me if I'm wrong, but publishing titles for exclusivity wouldn't mean that the the publisher would have a robust 1st party output, it would mean that that they'd have a 2nd party output since the studios are not internal. The amount of titles published can have little to do with the amount of internal studios a publisher has since all you have to do is fund a project.
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Unless those 2nd parties are selfpublishing (which isn't unheard of ex; The Pokemon Company), it's still 1st party output. It's just not 1st party developed.