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Lastgengamer said:

Would DLC really be sufficient enough to make up for lost sales in the after market? I doubt it.

I don't think failing to produce games that people keep (and not trade in) is sufficient enough to justify the whining by the videogame market for a place like Gamestop using trade ins to reduce the cost of news games.  Why does the videogame industry expect people to shell out $60 for 10-20 hours of gameplay TOPS?