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I am very much against DLC. As I said before in a previous thread, before this generation such a thing never existed. Developers released their SDKs and since DOOM II games have had map makers, model makers, capmapign makers, etc. They provided countless maps and models and other such things for free to gamers. Now this generation SDKs were removed and no modding tools were included in games. This has allowed companies to charge something along the lines of $15 for a map pack, half of which is a port from an earlier game.

I can tell you that for FPS games before this generation, like BF1942, UT2004, Q3, CS, etc. had hundreds of maps, literally hundreds of not a thousand, and they were all free. Every single one of them. A whole lot of them were even done at a professional level. There were modders who made entire new games out of existing ones, full with new weapons, new skins, new models, new everything, and it was all for free.

In that same thread I also outlined how the logic of publishers is the same as pirates. Both parties have a feeling of entitlement and will do anything to get it. The difference is that at least pirates don't hide what they do while publishers spin all sorts of tales, FUD, and concealment to get theirs.

P.S. I don't even install free "DLC" that comes with games like DA:O and ME2.