By using this site, you agree to our Privacy Policy and our Terms of Use. Close
nordlead said:
Mummelmann said:
nen-suer said:
Mummelmann said:
Pushing buttons for most games. Some games, the kind that are especially made for it, like Eyetoy, are fun moving around to but not for very long periods of time. It also depends on how it controls, I guess.
My favorite platform is the PC by far and I somehow can't see any use or need for motion controls on the PC for a long, long time to be honest.

But the mouse is a motion controller

Technically, yes. But I'm thinking more about flailing about in a cramped office or bedroom space, pointing various nicknacks at a tiny (compared to TV's) screen and knocking shit over.

It's a good thing I've never had to "flail" and knock crap over while playing my Wii games other than golf.

 

(you would think by now that this concept of having to "flail" while playing motion controled games would be dead)

Jesus christ... I was making an example and never mentioned Wii games once in my post. I have played a lot of Wii games myself and I know you don't have to flail about, it does, however, require a lot more space than pressing buttons on a keyboard and moving the mouse. I just can't see any good reason to implement it on PC with the (usual) cramped space, small screen and overall unsuited nature of the gaming platform itself.