| SmoothCriminal said: True, but I HATE JRPGs. It is physically and mentally hard for me to play them, I can't even force myself to play them. I don't understand the appeal (warning, rant approaching) terrible writing, bad stories, bad combat, bad everything. I get that some people like the stories, but that's all JRPGs are, a long CG-I movie held together with combat that controls like a DVD menu. Also, JRPGs are too simple for me. I don't want to "level up", I want each skill to level up, I want a long list of skills that I have to allot skill points into, I want perks, I want percentages, I want mathematical euqations to determine my chance of defeating an enemy, I want inventory management.
Morrowind (I swear I can use this game as an example for everything) did it perfect. It didn't matter if my weapon touched an enemy, if my skills weren't high enough, I had a low chance of hitting him. If I picked a lock and my skill wasn't high enough, I failed.
I also notice a massive lack of things to do in JRPGs. Theres no stealth, lock-picking, dialouge trees, weapon degredation, jobs (Many Final Fantasy Games), trade (Suikoden 3/4/5), exploration (Are you serious?). It just seems that every JRPG could be done as a CG-I movie, and the effect would be the same (end rant). |
I laughed a bit. (and added a few things for ya)









