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bazmeistergen said:
jneul said:
A Bad Clown said:
Severance said:
wait , Natal was in GDC? how the hell didn't anyone talk about it?


http://news.cnet.com/8301-17938_105-10467552-1.html?tag=TOCmoreStories.0

Move hype took it over, natal was demoed in feb

i am surprised this on cnet, lol this is my favourite sentance

"We tried several games using the main Move controller (see the video above), and the experience was generally very close to what we're used to from the Nintendo Wii, albeit with a much greater sense of precision--even better than using the Wii Motion Plus. There was much less of the jittery movement to the onscreen cursor we're used to from the Wii."

So basically move is just like wimote, with wii motion plus with even more precison

Jittery movement? Not on well-made games.

Jittery movement is actually perfectly precise. Your wrist isn't perfectly stable, even if you rest it on your knee, it will always have a slight tremor. Wii games with a smoth cursor achieve it by applying a smoothing algorithm to compensate for human jitters, and they usually introduce a certain amount of lag as the software decides whether you're actually trying to move or just trembling.

So a non-jittering Move cursor either means that it isn't precise enough to detect human jitters, or that it has a smoothing algorithm just like many Wii games (likely, and a poor algorithm could explain complaints of lag with the Move's pointer).

And of course, Cnet's writer is too ignorant to know that Wii MotionPlus has piss-all to do with pointer functionality.



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