bazmeistergen said:
Jittery movement? Not on well-made games. |
Jittery movement is actually perfectly precise. Your wrist isn't perfectly stable, even if you rest it on your knee, it will always have a slight tremor. Wii games with a smoth cursor achieve it by applying a smoothing algorithm to compensate for human jitters, and they usually introduce a certain amount of lag as the software decides whether you're actually trying to move or just trembling.
So a non-jittering Move cursor either means that it isn't precise enough to detect human jitters, or that it has a smoothing algorithm just like many Wii games (likely, and a poor algorithm could explain complaints of lag with the Move's pointer).
And of course, Cnet's writer is too ignorant to know that Wii MotionPlus has piss-all to do with pointer functionality.

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