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Damnyouall said:
jarrod said:

No, both Arc and Wii (M+) offer 1:1 tilt/motion sensitivity.   The PSEye allows Arc to do things the Wiimote IR can't do (like calculate depth) but it's not as fast for pointer controls, so there's a slight trade off there.

I wonder where that nonsense came from, "1:1". 1:1 would mean that if I moved the controller the shortest possible distance in the shortest possible time unit in the universe, it would accurately interpret it. Which is clearly nonsense. For instance, if I moved the Wii Motion Plus controller 1 micrometer in 1 nanosecond, it wouldn't pick up anything. So it's not "1:1". It's all a matter of scan-rate and accuracy.

And now for the main difference between Sony's motion controller and Nintendo's: Sony's is able to determine its position in three dimensional SPACE! Get it? 3D, not 2D. All Nintendo's motion controller does is determine a position on a two dimensional PLANE. It's not even in the same leauge. 3-dimensional motion control opens up a whole new world of possibilities.

The principle behind the Wii remote is basically the same as a lightgun, which has been around for 40 years (with the added ability to sense tilt).

"1:1" is basically PR shorthand, but basically refers to full 360 degree tilt and acceleration.  Both M+ and Arc incorporate a triple axis gyroscope/accelerometer capable of it.

Wii IR doesn't determine position at all btw, though it can help determine angle.  It's not really the same as a lightgun either, Wii's IR receptor is actually a camera, not a sensor.