Smash_Brother said:
I'm saying that the "sandbox" horse has been beaten to death, and I'm not suggesting that there aren't any OTHER genres that haven't likewise been beaten to death (FPSes being the primary culprit here) but it just seems like the GTA crime sandbox formula was hit hard and fast and when the genre consists of the same action no matter where you find it, I can't see why the genre stays afloat. I admit that Godfather Blackhand was one of the most enjoyable games on the Wii with the motion control being as awesome as it was, but after becoming the don of NYC, I couldn't fathom ever playing a sandbox crime game all the way through ever again, just like I only ever played ONE Pokemon game (Ruby) just to see what the fuss was about and then never again. I couldn't fathom playing another one of those either. Fighting Bowser is a different story because you're not always fighting him the same way. You could be jumping over him to hit a switch, throwing enemies in the air to hit him, spinning him by his tail into mines, firing his projectiles back at him, etc. In each case, the game is asking me to perform a different set of actions to succeed. In sandbox games, you perform use the same controls to perform the same action each time. Running people over is still running people over, just as there's no tactile difference between beating a hooker with a bat in one game than another. I realize that gaming in general suffers from this problem, but some genres do a good job of keeping it fresh while others just vomit out the same stuff over and over again and people keep buying them. Perhaps GTA IV will bring something new to the table, but I can't be the only one who has seen the explosion of the sandbox genre and its inevitable horse-beating. |
Grand Theft Auto 4 needs to be more like Super Smash Brothers Smash Brawl Melee where you don't fight other characters or have special moves or anything else that has been done TO DEATH in fighting games. NO WAY HOSAY!
It needs to be more like Zelda The Legend of Temple of Doom because in that one you don't go to temples and it doesn't play the same way or have the same items as the last 5 Zelda rehashes. NO FUCKING WAY HOSAY!
It needs to be like Super Mario Universe 3: Bowser's Revenge it mixes things up by having giant flowers that shoot fireballs I shit you not! It looks the exact same as the one in Super Mario Universe 2: Bowser's Vengeance but the textures are better! No shit! And you jump to avoid falling! And you have to avoid giant bullets and other things being shot at you. You also get to change into other forms! A racoon, ghost, err.. And best of all you can jump on some enemies heads to kill them and you get to collect purple and blue stars!
Numbnuts use that wii brain of yours next time before posting.







