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Xoj said:
aragod said:
Xoj said:
lol bioshock and mass effect?.

shadow of the colossus xO

SotC story? You can describe the whole story in 2 sentences... SotC is about mood, setting and emotions (and gameplay). The idea is quiete original and not mainstream, which is appriciated. But it is not a complex story with lots of twists etc etc. Also he is talking about the way the story is told, player immersion and more. I sincerely recommend everyone to watch that episode of GT, no Pachter and a great lineup of industry experts.

exactly, Sotc didn't need voice acting and alot of NPCs, but the story itself was abit more than 2 sentences especially the ending, what bioshock/ mass effect did was pretty much alot u see on american sci fi series, i found mass effect weak, since many outcomes were expected.

You should try looking at Mass Effect the same way you look at SotC, it's more about the presentation and immersion, rather than super unique story with 10 twists around every corner. Also ME1 story was a lot more interesting than the 2nd, since the 2nd one is supposed to build up to the "finale".

BTW both ICO and SotC are the most emotional interactive projects I've ever seen, I'm really looking forward to TLG, I just hope Fumito Ueda can pull it off again.



MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising