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MS - Lack of true profitability (they lumped RRoD costs for 3 years into one quarter, if you break it back down into 3 years, their profits evaporate). Lack of 1st party studios and IPs. If Halo gets passe then they'll be hurting. Too reliant on 3rd parties. MS is a company that's hard to love.

Sony - Lack of any profit. This is business. No one is in busy to make fans happy, there in business to make money. If you lump all cost and income ever made by the Playstation brand since inception it's in the red now thanks to the PS3. If I was an investor, I'd want Sony out of the VG hardware business or to switch to a radically different business model. Arrogance. They turned their back on their massive casual audience and the PS3 just doesn't have the library 1st or 3rd party to lure them back.

Nintendo - I understand where they are going and for their market they need to keep the tech user friendly. KISS (Keep It Simple, Stupid). And the motion tech must have brought up the cost so high (initially) they were afraid they'd price themselves out of the market with a more powerful HD system. They may have made the right choice but it'll still cost them. They need to be more like Apple. Powerful tech made butt easy to use. If it's cool enough, people will pay the price for it. Nintendo lacked the confidence to put out a $600 Wii. If they had, it would be the spiritually successor to PS2 as all 'core' HD games would be on it as well as the massive casual base. As is: their internet is sub-par and unfriendly, graphics look poor on HD and it can't run a lot of games the HD systems can properly even with reduced graphics. Casual audience is large and profittable (Nintendo's made billions) but also easily distracted and fickle. Nintendo is hard pressed to balance Nintendo core games with casual over two massively successful systems. They need more studios.

However, at the end of the day, Nintendo (and Blizzard) is the only truly success company in the industry today. Everyone else is struggling just to get by.