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Kenryoku_Maxis said: What do I mean by balanced? Well, I mean, games that had well designed gameplay, but also good progression of difficulty.
... 6. Metal Slug (Arcade/Neo Geo) 7. Castlevania: Symphony of the Night (PSX)
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Erm, what?
For those who didn't get it - Symphony of the Night starts out effortless and never really goes above it, and Metal Slugs start annoying and proceed to ball buster territory quite quickly.
I'd say neither of those has any semblance of a balanced difficulty progression.
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