Kantor said:
mrstickball said:
Porcupine_I said:
mrstickball said: I'd think that 'having a job' would be a good motivator for a company to accept a contract to make a video game.
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of course, having a job is always important, and i don't question their need for a contract, but i question their motivation to give their best for their job with the knowledge that they can end up unemployed regardless if their product succeeds or not.
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Bonuses.
If they do well, the average developer could get a crisp check for tens if not hundreds of thousands of dollars as a bonus if the product is successful.
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http://news.vgchartz.com/news.php?id=7244
If IW received no bonuses for earning over $1 billion in revenue, what will Sledgehammer get?
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I don't know how things are at Activision, but according to a few analysts, them not having gotten bonuses yet is nothing unusual, as these are usually put in at the end of the fiscal year, and Activision only filed their financial report three days ago, meaning they shouldn't be recieving those until around now.
http://www.joystiq.com/2010/03/02/infinity-ward-modern-warfare-2-royalties-analysis/