By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kantor said:
mrstickball said:
Porcupine_I said:
mrstickball said:
I'd think that 'having a job' would be a good motivator for a company to accept a contract to make a video game.

of course, having a job is always important, and i don't question their need for a contract, but i question their motivation to give their best for their job with the knowledge that they can end up unemployed regardless if their product succeeds or not.

Bonuses.

If they do well, the average developer could get a crisp check for tens if not hundreds of thousands of dollars as a bonus if the product is successful.

http://news.vgchartz.com/news.php?id=7244

If IW received no bonuses for earning over $1 billion in revenue, what will Sledgehammer get?

...exactly my point!

 ...maybe i should have put this information in the OP



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’