Porcupine_I on 03 March 2010
Kantor said:
mrstickball said:
Porcupine_I said:
mrstickball said: I'd think that 'having a job' would be a good motivator for a company to accept a contract to make a video game.
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of course, having a job is always important, and i don't question their need for a contract, but i question their motivation to give their best for their job with the knowledge that they can end up unemployed regardless if their product succeeds or not.
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Bonuses.
If they do well, the average developer could get a crisp check for tens if not hundreds of thousands of dollars as a bonus if the product is successful.
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http://news.vgchartz.com/news.php?id=7244
If IW received no bonuses for earning over $1 billion in revenue, what will Sledgehammer get?
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...exactly my point!
...maybe i should have put this information in the OP
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’