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FullMetalMerc said:

 i love playing MAG but have noticed its not selling to well. So how many copies does MAG need to sell to be successful and justify a sequal.

To opine that it's not selling well is pretty ignorant.

It's an exclusive PS3 shooter that is online-only, received mediocre critical reception and, last but not least, is a new IP.

600k already is good going - better than many on this site predicted.

It's guaranteed to break 1mil now and I think ultimately it'll break 1.5mil too.

Considering that it didn't have a huge development cycle and based on the assets didn't have a huge budget either, I think it's safe to say that it's already around the break-even mark, if not even creeping into profit.