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I think he's talking about having a "slowing down time" effect during certain moves and encounters, like Prince of Persia:SoT(except in this case the game controls the slowdown, and it's used for cinematic purposes.

I don't think the developer of any game could get technical frame rate "slowdown" confused with a "slow down time" developer initiated screen effect. It's like getting a SDTV confused with Mass Effect in HD with a grain filter on.

Anyway, I believe that he's saying they turned V-Sync on, which in turn caused the frame rate to drop in many instances. It happens in most games that push hardware, and its the exact same thing Modern Warfare 1 and 2 did, on the 360.

If they locked it in at 60, then there would be screen tearing, because they would have to sacrifice V-Sync and probably some AA too, I'd wager.

On to the game, this game is looking to be the best GoW game so far, and without Jaffe there is a very small chance that I might actually like it. Let's hope the reduce the puzzles in the game. I'd take PS1 graphics if they just got rid of those damn tedious puzzles, God of Puzzle ARG!



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.