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TheBigFatJ said:
 

It's definitely not over. Halo 3 had a much stronger start, but terrible legs. Last week, SMG sold: 162,420 + 38,492 + 188,325 = 389,237 units in a single week. It's only the third week, and clearly SMG is just getting warmed up.

What about H3 in its third week: 78,465 + 4,702 + 252,596 = 335,763. Relative to SMG, it had an extremely hard dropoff. Consider that it started with much higher sales and fanfare, and three weeks in it was already selling more slowly than SMG!

And last week? Halo 3 sold: 62,409 + 1,075 + 54,417 = 111,901. Don't expect numbers this low from SMG anytime soon.

Let's compare SMG at 25 weeks to Halo 3 at 25 weeks and see how they look. If Halo 3 is still up by more than 1.5 million units, I will be extremely surprised. I expect total units sold to converge around December 2008.

SMG is a bigger experience than Halo 3. It's newer, it's fresher, and it's accessible to more people.


 I would add that while both games are iconic, one has competition and the other doesn't. Already there are lots of people are passing over Halo 3 for Orange Box or Call of Duty 4, and with another legion of shooters coming to 360 in 2008, Halo 3 will only face more competition.

 SMG's competition is what? Dewey's Adventure? The only platformer currently in SMG's league is on PS3, and there's nothing on the horizon that looks like it has a chance to dethrone SMG.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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