| Grey Acumen said: One of the most obvious examples I noticed was when someone posted pointing out the lack of multiplayer on MP3 and how it might have effected sales. The first half dozen or so posts basically brushed the guy off entirely.However, as can be seen from Halo and Gears of Wars and the like, it's obvious that there is a call for online multiplayer in FPS games. Nintendo may have lost numerous gamers who had been considering the game for the new control style, but chose not to stick with Halo since they felt the online gameplay was more important. The object of any fan of any console should be to want the best for that console's success. This means not only supporting decisions that are questionable, but also accepting when mistakes have been made, so that they will not be repeated in the future. |
The objective fan of a console is already a fan for a reason.
People didn't grow to love the Metroid series by the virtue of a great multiplayer aspect. That isn't Metroid. Metroid is the wonderful fun in exploring alien worlds and the sense of one person alone against an enormously hostile environment. Retro Studios made the right choice, they focused on the core of what Metroid was rather than shoehorning it to be something is has never been.
None of this means that Metroid would be bad with multiplayer but Retro made the right decision to focus on the core gameplay. I would much rather have a game with polished and well-developed core gameplay than one with adequate core gameplay and a tacked-on multiplayer which doesn't even really coincide with the spirit of the game. You focus on what defines the game first then add extras.
Fans of the Metroid series understand these points. Fans of Nintendo like the fact that Nintendo manages to innovate and produce amazing games while staying true to the spirit of the franchises they have nurtured throughout the years.







