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mike_intellivision said:
Maybe someone provided the monetary amount and it got assumed to be the number of consoles.

While I see half a million -- I don't see consoles or units or hardware attached to it -- except indirectly through context.

 

You're right: "PS3 has managed half a million since its launch late last year."

It doesn't specify units sold or dollars.

Aside from the straight up error explanation, this is the best answer I have seen yet.

That would be around 670 PS3s.




"The high cost of the console (it retails at Rs 29,990)"

Rs 30,000

Rs 40 = $1

So in India, a PS3 costs the equivalent of $750 US dollars.

India's real GDP per capita is $964, so a $750 PS3 would be 78% of that.

In the US, real GDP per capita is $39,700, so at $500 a 80GB PS3 would be 1.26% of that.

So a PS3 is essentially 62 times more expensive for the average Indian person, compared to the average American person buying the 80GB model.

So 670 PS3s to a country of 1.136 billion people is probably accurate. Think of it this way, around 3 million PSs have been sold in America. If they were ten times as expensive, or $5,000, clearly it would have sold under 1/10 as well (300,000) as it has. This is 62 times. And in fact it's still not the same because in India you have 33% of the population that can barely afford food, clothing, and shelter. Hell, there are only 60 million internet users in India, and most of those are dial up connections. What percentage of the population has TVs? What percentage has electricity?

I'm guessing aside from a few extremely wealthy kids, most of those are being sold to Indian software engineers who moved back home from the US and Europe.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick